TETERI
History of the genre
The Lawsuit Over Who Could Publish It
Two versions on the same console, one of them recalled, and a ruling that turned on what had actually been licensed.
By 1989 two different companies were selling versions of the same falling-block game for the Nintendo Entertainment System in North America. Only one of them had the rights.
Two cartridges, one console
Nintendo published its version under the rights secured directly from ELORG in Moscow. Atari Games, through its Tengen label, published its own, under rights traced back through the earlier Western licensing chain — the one resting on the disputed original agreement.
Tengen's version is, by fairly broad agreement among people who played both, the better game: faster, with a two-player mode and a considerably better soundtrack. That turned out not to be the question at issue.
What the case turned on
The dispute was not about whether the two games looked alike, or whether one had copied the other's code. It was about the scope of a licence: whether the chain Atari Games relied on had ever conveyed console rights at all, or whether those rights had remained with ELORG until Nintendo negotiated for them directly.
The court found for Nintendo. Tengen's version was pulled from sale and remaining cartridges were recalled.
The afterlife of a recalled cartridge
Because it was withdrawn shortly after release, the Tengen cartridge became a collector's item almost immediately, and has stayed one. It is one of the more sought-after NES releases, valued less for rarity in the ordinary sense than for being the version that was better and lost anyway.
Why it is still taught
The case is a standing example of something that sounds dry until it costs somebody a fortune: a sublicence cannot convey more than the original licence held. Every party downstream in that chain had acted in reasonable good faith. Contracts had been signed, money had changed hands, products had shipped. None of it mattered, because the first link did not cover what everyone had assumed it covered.
It is also a reminder that the commercial history of this game is stranger than the game deserves. It is a puzzle about rectangles. It generated a decade of international litigation.
Read next
- Who Invented Tetris?Alexey Pajitnov wrote the original in 1984 at a Soviet research institute, on a computer that could not draw graphics.
- Where the Name "Tetris" Comes FromA Greek numeral prefix welded to the name of a racquet sport, because the author liked both.
- The First Version Ran on a Computer That Could Not DrawThe Elektronika 60 had no graphics mode, so the original pieces were built out of punctuation marks.
- How the Game Escaped the Soviet UnionIt spread by informal copying, reached Hungary, and was picked up by a Western agent before anyone had signed anything.
- Testing a Game Without Opening a BrowserKeeping the rules engine free of DOM references means the whole ruleset is testable from a terminal.
- Puzzle Games and the Flow StateAbsorbed, time-distorted play requires difficulty to track ability closely. This genre does that automatically.